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Description:
For my final project at Quinnipiac, I wanted to challenge myself by making something that I haven't done before, a 2D fighting game. In this build, it has all the basic mechanics for a fun experience with more room to grow into its own fighting game experience.
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Contributions:
For this project, I was the project lead, programmer and co-artist for the game.
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How To Play:
Players can use either controller or keyboard to play. Controls are show in-depth in game.
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Collaborator(s):
Daniel Little: Team Lead, Designer, Programmer, Artist.
William McBride: Programmer, Artist
Gustave Gibbs: Programmer
Christopher Humphrey: Artist, Character Designer
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